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"Education OnDemand and in Your Hands" 
                                                                               

 

elearning

Mobilized TN Bd of Regents [mTBR]: Tech.Centers~Community Colleges~Universities~Continuing Ed.

Woman Using iPad to take blood pressure.

TN Technology Centers [TTCs]: Mobile Devices and Apps Workforce Technology Academy

virtual head

*eLearning

Teaching with iPad

eTeaching/Learning

CAGR

Research/Pilots:

Blended and Online Classroom Quality Pillars: Sloan-C

Academies-Training-Faculty Development-Webinars

Social Networking

TN Board of Regents Global Connections

image from http://peppmoeller.de/

Digital eStudent

Web2.

Web 2.0 Technology Teaching & Learning Tools

cyperlearning

eFaculty

books and iPad

eReaders/eContent

Preschool-Graduate School: Value of Teaching and Learning with Technology

Apps

TBR Mobile App Quality Standards *Chart by Bob Jamieson.net

Games

Games~Simulations~Virtual Reality Improving Teaching, Learning, Workforce

Students Using Mobile Devices

Curriculum Alignment of Digital Content - eTextbooks - Mobile Apps

Delivering Education On-Demand and In Your Hand

Growth Chart

Growth of Mobile Devices

Welcome to TBR eLearning Initiatives

Mobilizing the Tennessee Board of Regents (mTBR) for the new innovations of Mobile Devices and App Technology, Social Networking, Gaming, Simulations, Virtual Worlds to increase recruiting, retention, graduation rates, and for meeting the needs of 21st Century Technological Workforce.

 

Strategic Technology Integration

TBR Strategic Plan integrates technology and eLearning into all goals;
Leadership, Access to Learning, Student Success and Diversity, and Resources to increase graduation rates

> Learn more
Quality Mobilization & Apps Standards

TBR ensures quality standards/best practices for blended/online/and mobile delivery. Access SLOAN-C Campus Passes/Webinar/ Activities

> Learn more
Emerging Mobile Technology

Faculty experiments with mobile technology to enhance teaching, learning, and to improve retention and graduation rates. Click hear to watch a mobile device concert....

> Learn more
Social Networking Virtual Services

TBReLearn Student Services Teams explore the impact of social networking for recruiting, campus engagement, academic retention, and in creating online learning communities.

> Learn more
TBR Pilots & National Research Studies

TBReLearn provides a clearinghouse of quality standards regarding eLearning teaching, learning, researching, training, and workforce development.

> Learn more
Gaming-Simulations-Multimedia

TBReLearn investigates the impact of games, simulation, and virtual reality for enhancing learning and increasing retention. COME ENTER Virtual Problem Based Learning (PBL) World:

> Learn more
Web2.0 Tools

Explore the latest Web 2.0 Tools innovations for teaching, learning, and workforce development. A new tool will be introduced each month with an accompanying video.

> Learn more
TBR Mobile Library

TBR Virtual Mobile Library provides you with a wealth of resources for mobile devices such as apps, eTextbooks formatted for mobile devices such as tablets, MP3s, smart phones, etc.

> Learn more
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> Learn more

Tennessee Board of Regents 47 eCampus Map

 

Campus Map

 

                                              

    RODP Logo

 


 
*Contact One of the eCampuses or Virtual Workforce Centers  **Regents Online Campus Collaborative (ROCC)    

-6 Universities/-13 Community Colleges /-27 Technical Centers /-State Wide Workforce Training and Development

""
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Web2.0 Teaching/Learning

TBL Mobile Library

TBR Mobile Initiatives

QR Codes for Education

What are QR Codes? 
           
A QR Code is a 2D matrix code created by the Japanese corporation Denso-Wave in 1994. The "QR" is derived from "Quick Response",as the creator intended the code to allow its contents to be decoded at high speed with mobile devices such as the cell phone, tablets, etc. 

  • Value in Education? 
  • 40 Classroom Uses
  • How to Create (free)
  • Free Smart WhiteBoard

     Twiddle: Need an Interactive Smart/WhiteBoard?

    Twiddla is an online collaboration tool that's easy to use, doesn't require any downloads or complicated firewall stuff, and is FREE:  www.twiddla.com 

    • How To Use in Classroom

     

    100+GoogleEDTricks

    100+ Google Tricks for Teachers
    From super-effective search tricks to Google tools specifically for education to tricks and tips for using Gmail, Google Docs, and Google Calendar, these tricks will surely save you some precious time."

    Web2.0 Tools free


    Web 2.0 Tools for Teaching and Learning 


     

    Demo Tool of Week

    Showcase and Demonstration of Web 2.0 Tool for the Week 

    Each week a new Web 2.0 tool will be showcase for enhancing teaching, learning, and workforce development.

    101Web2.0TeachTools

     

     

    101 Web 2.0 Teaching Tools
    Online tools and resources have made it easier for teachers to instruct students, and for students to collaborate with those teachers and with other students and parents. http://oedb.org/library/features/101-web-20-teaching-tools

    TBR Mobile Library

     

    Free Reference Apps

     

    Block title

    New information to come.

    Mobile Librarian: Will Find Apps

    TBR Faculty looking for mobile apps for your curriculum, students, program, workforce, productivity, or free apps, and No Time or No Where to look?  

     

    Contact the TBReLearning Reference Mobile App Librarian

    ACCESS My College Library

    ACCESS My College Library 

    MERLOT Learning Lessons

    MERLOT Learning Objects 

    Quality APPs Standards

    The Tennessee Board of Regents (forty-seven campuses comprised of technical centers, community college, universities, workforce development, and PreK-12 and Business Partnerships) developed standards of quality for the use of mobile apps in education.

     

    TBReLearning Mobile Summits

     

    Student Mobile Projects

    Student Services Mobile Projects:
    This section will highlight mobilization innovations and project for Student Affairs/Services

    $ Funds for Faculty Apps $

    Found a mobile app that you think is an educational changer for improving teaching, learning, and workforce development and would like to test it but it cost too much? TBR Faculty and Staff may submit a Proposal for TBR Mobile App Support.

     

    Apple App Volume Purchase

    Apple App Volumn Purchase Insturctions:

    PreK-12 Mobile School Partners

    PreK-12 Mobilization Educational Partners:

    • Hamblen County School District
    • Woodbury Grammar School
    • Metro Nashville School District
    • McNairy County School District

     

    PBL Gaming & Simulations

    Social Networking

    TBR Campus Mobile Initiatives

    ProblemBased Games APPs

     

    Game Based Learning

        Game Based Learning Sites


    Games for Learning Institute
    http://g4li.org/research

     

    http://maps.gstatic.com/mapfiles/openhand_8_8.cur), default; ">
     
     
     
     
     
     
     
     
     
     
     
     
     
    Map Data - Terms of Use

    Games For Learning Institute 
    New York University 
    715 Broadway 12th floor 
    New York, NY 10003, USA 

    T: (+1) 212.998.3342 
    F: (+1) 212.995.4122 

    The Games for Learning Institute

    …Pursuing the art and science of designing educational
    games…

    Most people would agree that a good game could help students
    learn. But what, exactly, makes a game good?

    With their vast popularity and singular ability to engage young
    people, digital games have been hailed as a new paradigm for
    education in the 21st century. But researchers know surprisingly
    little about how successful games work. What are the key
    design elements that make certain games compelling, playable,
    and fun? How do game genres differ in their educational
    effectiveness for specific topics and for specific learners? How
    do kids learn when they play games? Does the setting (classroom
    vs. casual) matter? How can games be used to prepare
    future learning, introduce new material, or strengthen and
    expand existing knowledge? How are games designed to best
    facilitate the transfer of learning to the realities of students’
    everyday lives? And how can we use all of this knowledge to
    guide future game design?

    The Games for Learning Institute (G4LI) seeks to answer these
    and other critical questions, pointing the way to a new era of
    game use in education. The Institute was established in 2008
    with a prestigious grant from Microsoft Research, and supplemental
    funding from the Motorola Foundation. Based at New
    York University, the Institute brings together 14 game designers,
    computer scientists, and education researchers from 9
    partner institutions, including Columbia, City University of New
    York, Dartmouth, NYU, NYU-Poly, Parsons, Chile’s Pontifica
    Universidad Catolica, Rochester Institute of Technology, and
    Teacher’s College. The active participation of globally acknowledged
    digital pioneers on the G4LI Advisory Board—including
    Alan Kay, Jaron Lanier, Mitch Resnick, and Will Wright—both
    reflects and strengthens the Institute’s pursuit of innovation,
    excellence, and best practices.

    G4LI applies a scientifically rigorous approach that uses both
    quantitative and qualitative methods. Researchers study existing
    games, identify key design elements and learning patterns,
    develop prototype “mini games” based on these elements and
    patterns, test them in classroom and informal learning settings,
    and evaluate the results. G4LI’s initial focus is on digital games
    as tools for teaching science, technology, engineering, and
    math—STEM subjects—at the critical middle-school level.

     

     

    3D-Augmented Reality/Apps

    What is Augmented Reality?
    Augmented reality (AR) is a term for a live
    direct or an indirect view of a physical,
    real-world environment whose elements are
    augmented by computer-generated sensory
    input such as sound, video, graphics or GPS data.
    Augmented Reality in Education: 

    33 Androids Augmented Reality Apps

    40 iPad/iPod Augmented Reality Apps

    TBR Virtual Campus

    Coming: TBR Virtual Island. 

    Kinect Video Game

    KinectEDucation is a community-driven resource for developers, teachers, students, enthusiasts, and any other education stakeholder to promote the use of Kinect applications – open source, freeware, and commercial – in classrooms.

    Examples of Kinnect Education

    See What Others Are Doing With Kinect

    Watch Kinect in the Arts Video
    Kinect In The Arts
    Watch Never Loved Your Eyes Video
    Never Loved Your Eyes
    Grocery cart loyally follows disabled shoppers
    Grocery cart loyally follows disabled shoppers

    Holographic Projection
    Holographic Projection

     

     

     

    Kinect with Medical Images

     


    Stroke Patients at Royal Berkshire Benefit from Playing Kinect

    Learn about how rehabilitation therapists are making Kinect an important part of the rehabilitation process for stroke and other brain injury patients at Royal Berkshire Hospital.

    Skeletal Tracking

    Stroke Patients at Royal Berkshire Benefit from Playing Kinect
     

    Lakeside Center for Autism Helps Kids with Kinect

    See how therapists at Lakeside Center for Autism are integrating Kinect’s full body play technology into their therapy sessions.

    Skeletal Tracking

     

    MEEZ Virtual Worlds

    MEEZ VIRTUAL WORLDS

    Meez

    Meez is the only online virtual playground for teens to create social and multimedia activities to share with friends. Meez is a fast-growing, online community that combines a social virtual world with social networking, gaming, rich multimedia sharing and more. In this immersive, interactive environment, users can express their personal taste by creating unique avatars and Meez Rooms styled with Meez's original fashions, virtual goods and today's hottest brands. Meez is where teens get to share their own interests with one another, from fashion, music, videos and hobbies - nearly anything they love to do in real life - with friends, in a cool virtual hangout.

    Virtual World — Meez Nation is an immersive virtual world, organized into various neighborhoods where teens can interact with other Meez users. Each 'hood contains different locales, public hangouts and custom-decorated Meez Rooms where users can chat, share music, watch videos, perform in dance contests or just be Meez. Active Meez users watch one million videos per day and typically spend at least an hour per visit to the popular Meez Nation.

    Avatars — Meez core Avatar technology allows users to create a digital representation or identity that can be used throughout Meez Nation and exported to other social networks, virtual worlds, gaming sites, instant messaging platforms and mobile devices. Avatars can be customized with physical attributes, clothing, accessories, popular branded items and animations or actions.

    Coinz — Meez users can earn and spend virtual Coinz, the currency for Meez's virtual economy, to buy exclusive items such as clothing, hair styles, accessories, decorations for "Roomz," gifts for other Meez users and more.

    Games — Meez currently offers users 80+ web-based casual games to choose from, carefully selected for the Meez Nation. Providing game functionality is a natural extension of our social entertainment platform, allowing users to customize and personalize their games using their avatar. Meez users play over 100,000 games per day on Meez.

    Meez Forums — Meez forums provide a great way for users to meet and interact with friends by posting messaging on bulletin boards, with lots of topics and subcategories up for discussion.

    Homepages — In addition to an avatar and a personal room, Meez also offers users the ability to create their own homepage where they can show off their Meez, send and receive personal messages and manage their friends lists. Users can explore each other's homepages, read profiles and leave messages.

    Social Networking APPs

    • smiley100 Social Networking Mobile Apps

    • winkBest Social College Networking Apps for iPad

     

    Social Network Sites

    Social Networking Sites

     

     

    Top 15 Most Popular Social Networking Sites | December 2011

    Here are the 15 Most Popular Social Networking Sites as derived from our eBizMBA Rank which is a constantly updated average of each website's Alexa Global Traffic Rank, and U.S. Traffic Rank from both Compete andQuantcast. "*#*" Denotes an estimate for sites with limited Compete or Quantcast data. Last Updated: December 5, 2011

    1 | Facebook
    2 - eBizMBA Rank | 700,000,000 - Estimated Unique Monthly Visitors | 3 - Compete Rank |2 - Quantcast Rank | 2 - Alexa Rank.
    Most Popular Social Networking Websites | Updated 12/5/2011 | eBizMBA

    2 | Twitter
    15 - eBizMBA Rank | 200,000,000 - Estimated Unique Monthly Visitors | 30 - Compete Rank | 5 - Quantcast Rank | 9 - Alexa Rank.
    Most Popular Social Networking Websites | Updated 12/5/2011 | eBizMBA

    3 | LinkedIn
    33 - eBizMBA Rank | 100,000,000 - Estimated Unique Monthly Visitors | 57 - Compete Rank | 26 - Quantcast Rank | 17 - Alexa Rank.
    Most Popular Social Networking Websites | Updated 12/5/2011 | eBizMBA

    4 | MySpace
    50 - eBizMBA Rank | 80,500,000 - Estimated Unique Monthly Visitors | 26 - Compete Rank | 44 - Quantcast Rank | 79 - Alexa Rank.
    Most Popular Social Networking Websites | Updated 12/5/2011 | eBizMBA

    5 | Ning
    143 - eBizMBA Rank | 60,000,000 - Estimated Unique Monthly Visitors | 180 - Compete Rank | 120 - Quantcast Rank | 128 - Alexa Rank.
    Most Popular Social Networking Websites | Updated 12/5/2011 | eBizMBA

    6 | Google Plus+
    148 - eBizMBA Rank | 32,000,000 - Estimated Unique Monthly Visitors | *NA* - Compete Rank | *NA* - Quantcast Rank | *NA* - Alexa Rank.
    Most Popular Social Networking Websites | Updated 12/5/2011 | eBizMBA

    7 | Tagged
    225 - eBizMBA Rank | 25,000,000 - Estimated Unique Monthly Visitors | 382 - Compete Rank | 151 - Quantcast Rank | 141 - Alexa Rank.
    Most Popular Social Networking Websites | Updated 12/5/2011 | eBizMBA

    8 | orkut
    401 - eBizMBA Rank | 15,500,000 - Estimated Unique Monthly Visitors | *570* - Compete Rank | *540* - Quantcast Rank | 93 - Alexa Rank.
    Most Popular Social Networking Websites | Updated 12/5/2011 | eBizMBA

    9 | hi5
    479 - eBizMBA Rank | 11,500,000 - Estimated Unique Monthly Visitors | 983 - Compete Rank | 392 - Quantcast Rank | 62 - Alexa Rank.
    Most Popular Social Networking Websites | Updated 12/5/2011 | eBizMBA

    10 | myyearbook
    617 - eBizMBA Rank | 7,450,000 - Estimated Unique Monthly Visitors | 522 - Compete Rank | 293 - Quantcast Rank | 1,036 - Alexa Rank.
    Most Popular Social Networking Websites | Updated 12/5/2011 | eBizMBA

    11 | Meetup
    635 - eBizMBA Rank | 7,200,000 - Estimated Unique Monthly Visitors | 644 - Compete Rank | 732 - Quantcast Rank | 528 - Alexa Rank.
    Most Popular Social Networking Websites | Updated 12/5/2011 | eBizMBA

    12 | Badoo
    653 - eBizMBA Rank | 7,100,000 - Estimated Unique Monthly Visitors | 1,346 - Compete Rank | 489 - Quantcast Rank | 125 - Alexa Rank.
    Most Popular Social Networking Websites | Updated 12/5/2011 | eBizMBA

    13 | bebo
    655 - eBizMBA Rank | 7,000,000 - Estimated Unique Monthly Visitors | 944 - Compete Rank | 434 - Quantcast Rank | 588 - Alexa Rank.
    Most Popular Social Networking Websites | Updated 12/5/2011 | eBizMBA

    14 | mylife
    865 - eBizMBA Rank | 5,400,000 - Estimated Unique Monthly Visitors | 118 - Compete Rank | 688 - Quantcast Rank | 1,789 - Alexa Rank.
    Most Popular Social Networking Websites | Updated 12/5/2011 | eBizMBA

    15 | friendster
    955 - eBizMBA Rank | 4,900,000 - Estimated Unique Monthly Visitors | 1,920 - Compete Rank | 643 - Quantcast Rank | 301 - Alexa Rank.
    Most Popular Social Networking Websites | Updated 12/5/2011 | eBizMBA

     

     

    Social Net: College

    Social Net:Mobilization

    Smartphone Game Turns College Tours, Orientations Into Scavenger Hunts

     


     

     

     

    SocialNet Recruiting

    Social Networking Tools for Recruiting 

    SocialNet: Retention

     Social Networking Tools for Retention

    Hamblen County PreK-12

     

    *mWalters State Com.College

     

    Walters State Community College
    www.ws.edu 
     

    WSCC is the first community college in the nation to become mobilized in terms of a total college and campus vision, mission, strategic planning, QEP, departmental plans, operations, IT, safety and security, assessments and deployment of iPads to faculty and staff.


    WSCC Quality Enhancement Plan: Engagement

    WSCC is using mobilization (mobile devices and apps) as part of their QEP to address Student and Faculty Engagement 

    Academic Affairs Mobilization Plan (evolving plans as mobilization changes)

    • WSCC Academic Affairs Mobilization Plan: 2011 

    WSCC Departmental Plans: (current plans /others departments in progress)

    • Natural Sciences mPlan
    • Humanities mPlan
    • Mathematic mPlan
    • Behavioral and Social Sciences mPlan
    • Health Education mPlan
    • Technical Education mPlan
    • Business Technology mPlan
    • Paralegal Studies mPlan
    • Public Safety Division mPlan
    • Student Success mPlan
    • Physical Therapy
    • Health mPlans
    • Nursing Faculty mPlan
    • Nursing Clinical mPlan
    • Culinary Arts mPlans
      - Chef Plan l / Chef Plan ll / Chef Plan lll

    WSCC Off-Campus Mobilization Plans

    • Greeneville Campus mPlan
    • Sevier Campus mPlan

    View Showcase of WSCC PreK-16 Mobilization Summit, Program Photos and Video of WSCC Teaching and Learning with Mobile Devices and Mobile Apps:

    Austin Peay State U.

     

    TN Tech.Centers (TTCs)

     

    WoodburyGrammarSchool

    Woodbury Grammar School Mobilization Integration for Enhancing Teaching and Learning

    Block title

     

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      • Community Colleges
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      • Universities
      • Workforce Dev/Train
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    • Mobilized Campus Models
      • Mobilized PreK-16:HamblenCounty-WSCC
      • Mobilized CommunityCollegeWSCC
      • Mobilized UniversityAPSU
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    • ePilots
      • MobSCIENCE
      • MobileDocCAM
      • MOBL21_FacultyAPPs
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      • Apple Mobile
        • IOS 5
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        • Blackberry PlayBook
        • Dell Streak Tablet
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    IMPACT OF MOBILIZATION

    Mobile Education:QualityEdReform OR Gadgets?

    Can Mobile Learning Improve
    Teaching, Learning, Workforce?

    Current Studies: TBR & Nation
    Research Study Spring 2011:
    Faculty & Student Usage of Mobile Devices & Apps

    Blog: How To Use Mobile Devices in Education 
    TN PreK-20 Live Binder of Mobile Apps

    Tennessee P–20 Mobile Devices and APPs

    All Areas & Subjects
    including research studies regarding the impact
    in teaching, learning, and workforce development. 

     


    The Tennessee Board of Regents (forty-seven campuses comprised of technical centers, community college, universities, workforce development, and PreK-12 and Business Partnerships) developed standards of quality for the use of mobile apps in education.

    TBR Quality Standards for Using Mobile Apps 
    Based on TBReLearning Faculty/ MERLOT Quality Indicators/
    Sloan-C Five Pillars of Quality/Emantras Inc./

     

     

     

    Education & Workforce MOBILE APPs RESOURCE BANK

    Found A Good App?Submit to TBR & MERLOT Peer Reviewers

          
    Click Here to Submit APPs
    TBReLearning and MERLOT
    have launched a Discipline Peer
    Quality Review Team to asses
    mobile apps in the Discipline Community

    *Monthly iTune Card Drawing
     

    APPLE iBook2/iTunes U/ Digital Content: BLOG

    Overview of iBooks 2 with iPad


     


    How To Create An iBook

    Book Creator for the iPad from Red Jumper Studio on Vimeo.

     


    How to Publish iBook

     

    • http://itunes.apple.com/us/app/ibooks-author/id490152466?ls=1&mt=12
    • http://www.apple.com/education/#video-textbooks
    • http://www.apple.com/education/itunes-u/
    • http://www.apple.com/ibooks-author/
    • http://www.apple.com/education/ibooks-textbooks/

    CES: Consumer Electronics Show 2012: Top 10 Ed. Innovations

    CES: Consumer Electronics Show 2012 Highlights

    Top 10 Educational & Workforce Innovations
    Highlights and demonstrations of upcoming technology innovations in educational and workforce projected to impact teaching, learning, student services, workforce, and life-long-learning.

    Tech for Future Consoles


    www.poldera.com 


    iaPeel Logo
    Design Your Own Mobile Device Skin

    Be creative and design your own mobile skin to cover your mobile devices. Easy application and removal.


    www.iapeel.com/


     Burg Smartphone Watch


    Watch/Receive calls and Texts/Internet browsing/Photo/video/audio recording and playback/Camera with 3x zoon/MP3/MP4 player/File manager/organizer/Bluetooth capability/SMS and MMS capability/Phone book of up to 500 numbers/2GB memory/Vibrate function/multiple languages setting.
    http://burgcc.com/


    KioLink

    One of the most diverse and flexible holder/stand for the Apple iPad 2. Ergonomic design, Protective shell, multi-functional use and stylish. 

    /www.kiolink.com/ipad2-stand/
     


    SECURIFI Almond WiFi Router

    http://www.securifi.com/




    A customizable user interface for controlling MediaMatrix® NION® digital audio systems from an iPad, iPhone or iPod Touch device. NWare Mobile allows designers and integrators to construct, program and deploy wireless control interfaces within MediaMatrix without the expense of traditional third-party control systems.
    www.peavey.com/



    Improve one's sports abilities by strengthening your wrists, biceps, triceps, forearms, and shoulders. Increases blood flow and flexibility which is ideal to prevent and rehabilitate sports injuries.
    www.dynaflexpro.com/
     


     New printer produces 3D objects on Demand

    www.gizmag.com/go/2578/

    21st Century Teaching

    Al Gore's Our Choice Guided Tour from Push Pop Press on Vimeo.

    TEACHING Using Mobile: Why? How? WATCH

    Teaching with Mobile Devices and Apps
    Best practices techniques for teaching and learning with mobile devices and mobile apps. 


    Mobile phones can be used effectively for learning.
    *Photograph: Manu Fernandez

     Using Mobile Devices with
    Teaching & Learning powerpt

    Walters State Community College 
    Natural Sciences Division
    Teaching with Mobilization Model

    http://library.ws.edu/mnaturalscience
     


    iPads at Burley
    Follow along as a public elementary school in Chicago integrates the iPad into its first through fifth grade classrooms.
    http://ipadsatburley.blogspot.com/

     

     

     

     

    APPLE Mobile Devices: iPad/iPod/iPhone

                

    Apple Mobile Learning Solutions

    • How to Use iPad
    • *How to Use iPad2
    • Guided Video Tours 
    • Educational Features of iPad
    • iPad/iPod Troubleshooting

     


     

    20 Apps in 20 Minutes Ipad Edition from TJ Houston on Vimeo.

    In this webinar @tjhouston and @llacrosse will overview 20 apps in 20 minutes. These are the apps that were used in the classroom and found to be effective supplements to the curriculum. 


     

    How To Use iPhone 4S 

     

    • Siri
    • Performance
    • Camera
    • 1080p HD Video
    • iOS
    • iCloud
    • Retina Display
    • FaceTime

    iOS 5 includes more than 200 new features for your iPad, iPhone, or iPod touch.

     

    How To Use SIRI | iPhone 4S User Guide

    Article from TC Greeks: RIHAN: October 30, 2011
    Here’s the easy way on how to use SIRI to understand what you want it/she/he to do for you. It’s highly customize able but it does take a little bit of time to use it. I found a few tricks and tips that might help you figure out how to use SIRI.

    SIRI is the new built in personal assistant voice command software in all Apple’s iPhone 4S. It’s not exactly software or an application like you can download and install. It doesn’t even have an icon, plus it’s only accessible oniPhone 4S. Some other sites say you can port it (copy it) to older iPhone but you can’t. SIRI can’t work unless it has an iPhone 4S or higher.

    Setting Up How To Use SIRI

    How To Use SIRIThe first thing you have to do with SIRI is add your name, if you want it to address you by name, and the language you want to speak, or rather listen to. Go toSettings>General>SIRI>My Info

    Choose your name from the contact list and SIRI will address you by name. Choose the language you want to use and you’re all set. You can make other changes in the area too. They are very self-explanatory, so you won’t need step-by-step directions.

    Some Tips for How To Use SIRI

    How To Use SIRIFrom far, far away — You can use SIRI by two different ways. If it’s across the room, on the dashboard of your car, or sitting on the table at home, press the home button. Hold it until there are two quick beeps. A microphone should appear on the screen. Start talking. That’s it! Pretty easy, huh? Just check to see if the microphone is on the screen and SIRI is ready for you to start talking and giving orders. You don’t even need to yell or hold it close to your mouth.

    From up, up close — Just pick it up and use is normally. You’ll still hear the two beeps that tell you SIRI is ready for your commands.

    Remember, any voice recognition program has to be “programmed” before it will work properly.

    It’s best if you talk in a normal voice but SIRI still needs you to enunciate (slowly say) many words before it will understand your voice. When you speak slowly and clearly it gets use to the way you speak and will deliver your commands better.

    Always Have a Strong Connection – SIRI uses a remote server to process your words, so having a good connection will transmit your commands better.

    Be Precise – In what you want SIRI to do. Instead of saying, “play iTunes” say, “Play my playlist number 5”. It’s easier for SIRI to understand specific command rather than general commands.

    No Stuttering – Try not to stop in the middle of a command. Try not to use `ummmm’ or change the command in the middle of giving one. Use the whole command in one sentence or one go. SIRI can handle several commands but only if it/he/she has them all at once.

    Speak Names Clearly – Say names clearly. When adding a contact you might have to repeat it several times before SIRI understands. Just say the name again and SIRI will give you an option box for the name. Accents need to be programmed into SIRI before it/he/she will understand the way your pronounce words.

    Choose Relationship – When adding contacts, choose a relationship such as wife, son, daughter so you can say, “Call my wife” or “Call my daughter” and SIRI will dial it right away.

    SIRI is only available on iPhone 4S at this time but there are a few other voice recognition programs you can use for other phones that do the same thing as SIRI. There’s Dragon Go! andVlingo for iPhones. They are both free and can be downloaded from Apple’s app store. They offer the same functions as SIRI does but they don’t have as many features. How to use SIRI is very easy to try.

    iCloud for Education

    What is iCloud? How can it help Education?

    Students and teachers will be able to access their documents, their projects, their videos anywhere, whether they’ve created them at home or in the computer lab or on their mobile phones.Schools are increasingly recognizing the cost savings and efficiencies associated with cloud services (no need for maintaining district servers, for example).

    But the major problem with iCloud is that it works only with Apple products. If you use a Mac at school but have an Android mobile phone, or if you use an iPhone but have a Windows computer at school and a Mac at home, then syncing isn’t so seamless. iCloud doesn’t really fulfill the promise of “access anywhere.”  Google Docs andDropbox, for example, have both seen widespread adoption in schools because of the ability to do just this — collaborate and share — without a restriction on device or operating system.

    ANDROIDS APPs & Devices


             Android Mobile Devices     


    Android Market

    How To Use Android Market – Navigating Market

    To make finding your way around Market easy, the apps are split into a number of areas; Featured (some of the favourites at that particular time), Top Paid, Top Free, Top Grossing, Top New Paid, Top Old Paid, Trending and Best Selling. Alternatively, if you know the name of the app you want you can put it into the search bar.

    How To Use Android MarketThe apps themselves are split into 22 categories: (Comics, Communications, Finance, Health & Fitness, Medical, Lifestyle, Media & Video, Media & Audio, Photography, News & Magazines, Weather, Productivity, Business, Books & Reference, Education, Shopping, Social, Sports, Personalisation, Tools, Travel & Local and Libraries & Demo), while games are split into five (Arcade & Action, Brain & Puzzles, Cards & Casino, Casual and Sports). To simplify things, we’ve separated our reviews into five areas: Fun, Create, Connect, Knowledge and Office and we’ve put the sub-category at the top of the page, too.  ANDROIDS APPS

     

     

    GOOGLE Apps for PreK-20 Education



     

    • Google Educational Apps
    • Integrating Google Tools 4 Teachers Workshop



    WEB Based Mobile APPS

    block4

    Gallery of Mobile Art by Faculty/Staff

    TBR Gallery of Mobile Art & Photography Created by TBR Faculty Members Using iPads/iPod/iPhones


    Ghent, Belgium.  Taken by Barbara Miles
    using the Photo Toaster app on the iPhone

    Future of Mobilization & BLOG

    BLOG: What do you think about the future of mobilization?
    Share your thoughts......

    MOBL21: Faculty Mobile Apps Development (no coding)

    Faculty Created Web Based Mobile Apps


               www.mobl21.com

    TBReLearning is currently conducting pilots with MOBL21 in having faculty using their content
    to create mobile apps. Easy, simple, online training; creating apps within hours.
     

    Create Free & Easy Website SHORTCUT APPs

    Can't afford Apps? Create Your Own!
    The
    Safari Browser allows you to create 
    website shortcuts Apps to your iPad Home Screen
     



    Need Content for creating your mobile app?
    Create Your Own Teaching & Learning Apps using
    MERLOT Learning Objects and the Safari Browser Shortcut Website App Maker.
     
    1. On you iPad open up Safari Browser
    2. Go to URL: www.MERLOT.org
    3. T
    ype in the name of learning object
    4. Create 'website shortcut app' 
    5. The App will appear on your iPad 

     

    ISTL Mobile Learning

    Mobile Learning SIG
    The goal of the SIG is to foster a community of stakeholders in order to support the use of mobile learning and promote best practices in the area of mobile and wireless computing integration in education. SIGML is the ISTE special interest group that is an advocate for mobile learning worldwide, and promotes meaningful integration of mobile devices in teaching and learning in formal and informal learning environments.

    Members of SIGML include teachers, administrators, technology coordinators, university faculty and researchers, and representatives from profit and non-profit entities, including government. We hope you will get involved and join us. http://sigml.iste.wikispaces.net/Main

    • Techniology
    • Communication
    • Professional Development
    • Special Education
    • Higher Education

     

    TBReLearning Education/Workforce ePartners

    Apple Education
    Griffin

    More About TBReLearning

    eLearning for Recruitment & Retention:
    - Mobile App Dev:Education/Workforce 
    - eReaders,Digital Content,eTextbooks
    - Web2.0,Gaming,Sims,Virtual Reality

    eLearning Clearinghouse:

    - Online-Blended Significant Differences
    - Technology and Academic Achievement
    - Social Networking/eStudent Services

     

     

     


    Tennessee Board of Regents
    Academic Affairs/TTC eLearning

    Renaissance Center
    855 Highway 46 South
    Dickson, TN 37055
    Phone (615) 740-5509
    tbrelearn@tbr.edu 

    © 2012 Tennessee Board of Regents.
    All rights reserved.

    Tennessee Board of Regents is an AA/EEO employer and does not discriminate on the basis of race, color, national origin, sex, disability, or age in its programs and activities.
    Full Non-Discrimation Policy.

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    • Metal Gear Solid For iPad | Touch/Action Games
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